The Audio Engineering Society’s AES Show 2016 closed last weekend with what most attendees seemed to agree was an engaged crowd filling the dozen or so exhibit aisles and an extensive conference program.

The busineess of Pro Audio is at somehwat of an inflection point, and the AES 2016 event reflected that. Audio is rapidly moving into a networked environment, with a growing number of Dante-enabled devices on the show floor, such as additions to its RedNet line of devices, including the RedNet A16R with 16 channels of Dante-networked A-D and D-A conversion (and network and PSU redundancy) and the Red 4Pre, a 58 In/64 Out Thunderbolt 2 and Pro Tools HD-compatible audio interface, with Dante network audio connectivity. Yes, Ravenna is making inroads, especially in broadcasting in Europe, and AVB’s collection of compliant products is growing (albeit slowly), but Dante offers an uncompressed, multichannel digital media networking technology with near-zero latency and synchronisation, and it’s here now.

We Are VR-Bound

Virtual Reality was another big presence at the show. It was the launching pad for the inaugural AES International Conference on Audio for Virtual and Augmented Reality, which took place on 30 September and 1 October in the convention centre’s West Hall. The two-day conference, companion workshops, tutorials and manufacturer’s expo bro